- What do you teach?
- How doe you teach?
- Who do you teach?
- Active
- Self-initiated
- Self-disciplined
- Results-oriented
Developing an online course requires more than just taking what has been done in a classroom and posting it on line. first recommendation is to consult an instructional designer who is experienced in online course development. Some of the things to consider when translating a course to online include:
- Develop a big picture of content
- Organize like a set of ladders
- Course is not a glob - create units/modules (the term used during the prsentation was "course cartridge" - a new term for me)
- Course map - keep it clean and simple
- Concerns - layout, discussion boards, assessment, and copyright
- Takes more time to develop an OLL course than a F2F course
- For copyright issues consult librarians and instructional designers
- Syllabus
- FAQs
- Schedule/calendar (layout in advance)
- Rules/guidelines/netiquette
- Office hours
- Just for fun discussions (an important engagement piece in my opinion - adds a "face" to the course - keeps learners around the site)
- Don't be a lone ranger - get help in developing and managing OLL courses, and don't do everything at once
- Be reasonable as you go - add and subtract resources when they are relevant
- Get organized - have a plan - build the course - development and delivery
- Be flexible
I believe that the best way to do that is to develop all curriculum in a 'delivery agnostic" approach where we focus n outcomes, and competencies and not on how the course will be delivered. If we do it right, the delivery method should not matter...
2 comments:
Any thoughts on teaching in Second Life? In my opinion, it seems to have fizzled out - at least in the communications field - after a lot of its major supporters backed out. That being said, I haven't checked in to see if universities like Harvard are still attempting to establish their virtual campuses.
Having taken 25% of a course through the virtual reality, I can say the learning curve was a little too steep for both educators AND students. However, are educators still seeing potential in it as a classroom platform?
Still a large established base of educational institutions in Second Life doing some cool educational stuff. Most major US universities have a prsence of some shape or others and more and more community colleges are also in world.
I see potential in Second Life as an educational platform, but not a classroom platform - it provides learning opportunities beyond the walls of a classroom. Check out sims in Second life like Virtual Hallucinations, and the Info Islands/Edu Islands complexes to see what's happening...
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